Updated June 17, 2026
Anime Squadron Guide: codes, tier list, traits, teams, and reroll tools.
Build a safer Anime Squadron route before spending Gems, Gold, Trait Shards, Stat Cubes, Reroll Cubes, or Perfect Cubes. Start with verified rewards, choose one carry path, then patch role gaps instead of chasing every rare unit.

Source: Public Roblox and Rolimons reporting. Last checked June 17, 2026.
Resource planner
Estimate summon, upgrade, and reroll budget before spending launch rewards.
Use the full calculator to turn code rewards into a safer first-session plan for Gems, Gold, Trait Shards, and Perfect Cubes.
Open resource calculatorPriority pages
Start with rewards, then decide units, traits, rerolls, resources, and team roles.
This site is built for launch-window searches where players need a decision page, not a loose pile of codes and copied tier names.
Working Anime Squadron codes for June 2026 with copy buttons, level gates, reward totals, redeem steps, and a safe spending order for Gems, Gold, and reroll items.
UnitsTier ListAnime Squadron unit tier list for June 2026 with SS breakdowns, mode priorities, pull order, budget picks, and role-based upgrade advice.
Reroll valueTraitsCompare Anime Squadron traits, understand keep-or-reroll decisions, and protect Trait Shards, Reroll Cubes, and Perfect Cubes.
Perfect CubesReroll GuidePlan Anime Squadron trait rerolls and stat rerolls without wasting Perfect Cubes on units that will be replaced.
Gems and cubesResource CalculatorEstimate Anime Squadron code rewards, summon attempts, reroll budget, and when to save resources for a real carry.
Team comboBest TeamBuild Anime Squadron teams around carry, wave control, boss pressure, support, economy, and flex slots.
Team shell
Check whether your squad is missing carry, wave clear, boss pressure, support, or economy.
The full team planner scores role coverage so you patch gaps before chasing another rare unit.
Open team plannerBest first route
Claim rewards, pick one carry, patch the missing role, then reroll only keeper units.
- Codes first.Rewards change the first summon and upgrade decision.
- One carry.Gold on one useful unit beats spreading upgrades across fillers.
- Role gap.Fix wave clear, boss pressure, support, or economy based on the mode wall.
- Reroll later.Use premium rerolls only when a unit will stay in the team.
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