Search intent
Players want the best units, but they also need to know why a unit is strong, which mode it fits, and when a lower-tier role answer is the smarter build.
How to read this Anime Squadron tier list
Use tiers as a shortlist, not as a command. A top DPS unit cannot solve every problem if your team has no economy or support. Before spending rare materials, identify the stage or mode where you are losing.
- SS units are premium targets, not mandatory day-one requirements.
- S units can outperform raw rarity when they fix support or economy gaps.
- A and B units are progression tools, not failures.
Best all-around carry target
Gometa (SSJ4) is the safest public carry target because many reports treat it as useful across Story, Raid, and longer fights. If you pull a different SS unit, compare the role before rerolling away resources.
When an S unit is better than an SS chase
If your team already has enough raw damage, an economy or support unit can improve clear consistency more than chasing another rare DPS. This is why Shinks and Fastwagon stay important even when SS names dominate searches.
- Fastwagon helps when deployment cost is the wall.
- Shinks helps when fights stall despite enough damage.
- Budget wave units can matter more than another carry in early Story.
Mode-specific unit priority
The same unit is not equally valuable in every mode. Story rewards one stable carry and leak control. Boss routes want single-target pressure. Raids punish teams that stack DPS without support or economy.
Pull and upgrade priority
Do not treat the tier list like a summon checklist. First diagnose the wall, then build one keeper, then patch the missing role. Premium rerolls and deep Gold spending should happen only after that role is confirmed.
Why this tier list stays conservative
Anime Squadron is in an active launch window, so public lists can shift after banners, balance changes, and new boss routes. This page favors role-complete advice over copying a single viral tier image.
Full Anime Squadron unit tier list
This table adds mode fit, obtain path, and build priority so you can decide whether a unit is worth Gold, rerolls, or banner chasing. Pair it with the best team guide and traits guide.
| Unit | Tier | Role | Best modes | Obtain | Build priority | Advice |
|---|---|---|---|---|---|---|
| Puppeteer (Transcendent) | SS | Frontline / boss pressure | Story, Boss, Raid | Banner / premium summon | High | Treat as a keeper if confirmed on your account. |
| Gometa (SSJ4) | SS | Main DPS / all-around carry | Story, Raid, Rank | Banner / premium summon | High | Safest reported carry target for most players. |
| Woo (Shadow) | SS | High DPS | Story, Raid | Banner / premium summon | High | Strong when your team already has support and economy. |
| Madora (Gunbai) | SS | Boss pressure | Boss, Raid | Banner / premium summon | High | Prioritize when single-target walls stop progress. |
| Shanron (Omega) | SS | Late carry | Raid, Rank, Boss | Banner / premium summon | Situational | Powerful but expensive; avoid overcommitting too early. |
| Shinks | S | Support | Story, Raid | Standard summon pool | Medium | Adds value when damage is present but fights stall. |
| Fastwagon | S | Economy | Story, Farming | Standard summon pool | Medium | Useful when deployment cost becomes the wall. |
| Starter lane DPS | A | Early carry | Story | Early summons / codes | Medium | Upgrade one starter instead of spreading Gold across the roster. |
| Budget wave unit | A | Wave control | Story | Standard summon pool | Situational | Fix leaks before chasing another premium DPS. |
| Filler rare pull | B | Temporary slot | Story | Any early summon | Low | Use only until a real carry or role answer appears. |
Reported top-end units with carry, boss, or premium role value. Build if pulled; do not bankrupt your account chasing every SS name.
Strong role specialists that often outperform raw rarity in the right team. Keep when they fix support, economy, or consistency gaps.
Reliable early progression units and role fillers. Upgrade one A-tier carry path before rerolling for luxury pulls.
Temporary units that stabilize Story until better options appear. Avoid premium rerolls and deep Gold investment.
Mode-specific unit priority
| Mode | Priority | Top picks |
|---|---|---|
| Story | One upgraded carry, one wave answer, basic support or economy. | Gometa, starter lane DPS, budget wave unit, Fastwagon |
| Boss | Single-target pressure and frontline stability. | Madora, Puppeteer, Gometa |
| Raid | Role-complete team with carry, boss pressure, and support. | Gometa, Woo, Shinks, Madora |
| Rank / tryhard | Premium units with traits and upgrade investment on keepers only. | Gometa, Shanron, Puppeteer |
| Farming / AFK | Economy and stable clear speed over luxury DPS. | Fastwagon, Shinks, budget wave unit |
SS tier breakdown
Gometa (SSJ4)
Best default recommendation for players asking for one carry to build first.
Strengths: All-around damage, Works across Story and longer fights, Good first premium investment
Weaknesses: Does not automatically fix wave leaks or economy walls, Still needs support in harder modes
Build advice: If you pull Gometa from early code summons, stop rerolling for another SS until Story progress stalls.
Puppeteer (Transcendent)
Top reported frontline and boss-pressure option in public lists.
Strengths: Strong boss and frontline value, High reported ceiling in premium teams
Weaknesses: More expensive to build than budget carries, Overkill if Story is your only bottleneck
Build advice: Build when boss waves or raid frontlines are the actual wall, not when you simply want a higher rarity.
Woo (Shadow)
High DPS pick for accounts that already have support and resource flow handled.
Strengths: Strong damage profile, Useful when team shape is already stable
Weaknesses: Less forgiving on underbuilt teams, Not a substitute for economy or wave control
Build advice: Pair with Shinks or Fastwagon before treating Woo as your main investment.
Madora (Gunbai)
Boss-focused answer when enemies survive too long rather than leak too fast.
Strengths: Boss pressure, Strong single-target profile in public reporting
Weaknesses: Less value if your wall is wave clear, not boss HP
Build advice: Use when boss stages or raid bosses become the stopping point.
Shanron (Omega)
Late-game premium carry with high investment cost.
Strengths: Strong late carry potential, Useful in rank and long raid routes
Weaknesses: Expensive to build early, Can drain resources from a stable mid-game account
Build advice: Delay deep investment until your core Story and raid shell is already working.
Pull and upgrade priority
| Step | Action | Reason |
|---|---|---|
| 1 | Fix the current wall | Identify leak, boss, or economy problem before summoning for luxury DPS. |
| 2 | Secure one carry | Gometa or your best available A/SS DPS gets the first Gold investment. |
| 3 | Patch role gap | Add wave, support, or economy before a second premium carry. |
| 4 | Reroll keeper traits | Use code rerolls only after the unit is likely to stay. |
| 5 | Chase banner SS | Summon for a new SS only when your current team is stable in the next mode. |
Tier list update notes
- Launch window lists change quickly after banners, balance notes, and new boss routes.
- Public tier names can disagree when creators rank raw DPS over role coverage.
- This page favors role-complete progression over copying a single viral tier image.
- Re-check units after major updates, new secret-unit claims, or banner rotations.
After major patches, compare this list with your current team wall on the game modes guide.
Tier List FAQ
Who is the best unit in Anime Squadron?
Gometa (SSJ4) is the safest all-around reported carry, while Puppeteer, Woo, Madora, and Shanron are also commonly placed in top tiers.
What is the best SS unit in Anime Squadron?
Gometa is the safest general recommendation, Puppeteer is the strongest reported frontline and boss-pressure pick, and Woo, Madora, and Shanron are premium options for stable teams with different mode needs.
Should I reroll if I do not have an SS unit?
Not always. First use your best available carry and fix role gaps. Save rare reroll resources for units that are likely to stay.
Is Fastwagon or Shinks worth building?
Yes, when your wall is economy or fight consistency rather than raw damage. Both can improve progression more than another unfinished DPS.
Does the tier list change often?
Yes. Anime Squadron is new and public lists can shift quickly after banners, updates, and new boss routes.
Should I build every SS unit I pull?
No. Build the SS that matches your current wall and team role plan. A second SS DPS is often worse than fixing wave clear, support, or economy first.
